Zombies, Marshmallows & Hurricanes : Disaster Preparedness Gaming
What Do Zombies, Marshmallows & Hurricanes have in common? This dork right here:
In a tech landscape dominated by unicorns, burn rates, and billion-dollar exits, one Silicon Valley company quietly chose a different path — and thrived. The Go Game, born in San Francisco in 2001, ...
What Do Zombies, Marshmallows & Hurricanes have in common? This dork right here:
The idea came to us one night at a bar - as most good ideas do. We were discussing the...
The internet is a brave new world - need we say more? I travel all the time (one of the many cool...
This month we were thrilled to join forces with Year Up to design a game for their annual...
What do Bay Area tech companies, cutthroat mobile gaming, underprivileged youth, and SF Giants have...
"So, are you from here?" is probably the #2 most asked question of us Game Runners (right after "So...
Have you ever wondered what makes a game.... fun? How to design for laughter or cutthroat...
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