Let Us Entertain You!

Why Us

Playing The Go Game with your co-workers will be the best thing you ever do as a team. Bring us your over-competitive salesperson, your skeptical product manager and stressed-out director. The Go Game will braid you all into a friendship bracelet of professional effectiveness that will be the envy of your professional peers.

The Go Game sits at the intersection of technology, exploration and creativity. Powered by robust mobile technology and skilled game producers, you and your team will discover the magic of your real-world surroundings and the creative potential that resides within you all.

We understand. Team building can sometimes feel like a forced activity that makes people roll their eyes and wish they’d skipped out to play golf. After 10 years and over 10,000 games run, we've refined the art of engaging engineers, marketing teams, lawyers and everybody in between, turning them into Go Game enthusiasts.

While no two groups of people are exactly alike, our common affinity for collaboration, exploration and problem-solving demonstrates that one thing is certain: Humans shine when they play. We'll bring out the best in your team through game design expertise and technological execution.

By playing The Go Game, you’ll uncover newfound skills that exist within your team, discover magic and serendipity in your every-day surroundings and be surprised by the creative potential of your teammates.

We are honored to spend time with your team. Committing to a team-building event represents a big investment for you—time away from your desks and workplaces. We salute this decision by crafting the perfect event for your team. Deciding to play The Go Game with your co-workers will make you the undisputed office champion.

Our Clients

Client Logos

The Go Game has been played by thousands of companies in cities, parks, hotels and conference centers around the world. From executives at Google to sales folks at Johnson & Johnson, we have a proven recipe for fun and team building.

Full Client List

Case Study

"Over 15 years with the company, and this was the best teambuilding event I've experienced. We definitely bonded and got to know one another."

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Our Team

 

Our Alumni

FAQ

How many people can participate?

We create and run games for groups of ten to a thousand. With advanced booking, we can arrange for epic games of up to 10,000 people.

How long does a game last?

A typical Go Game is designed as a half-day event but we can easily adjust the timing to meet your scheduling needs. Most games are designed to last up to four hours including a wrap-up at the end that may coincide with a meal or happy hour, and you may start your game anytime: morning, afternoon, or evening.

Where does the game take place?

We can run a game anywhere there is cell phone coverage, from a big city to a resort paradise. We can also create games that can be run on players' own personal smartphones. We’ll even set up a paper-based game if you’re out in the wilderness or just prefer to kick it old school.

What special gear is required?

We provide all the phones and cameras. Players should wear comfortable clothes and good walking shoes. The wearing of capes and sporty underwear on the "outside" will not be discouraged.

More FAQs
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Ian Fraser

Co-Founder

<p class="p1">Way back in the year 2000, Ian had a vivid dream that he was playing The Go Game with a strange wireless device strapped to his head. Since then, he and Finn have worked to make this dream a reality. Ian cut his team-building teeth leading groups of juvenile felons on month-long rehabilitative journeys in the mosquito-infested swamps of Florida with Outward Bound. He’s officially the best surfer and pig hunter at 400 Treat Street. <br>Ian lives in Berkeley, CA with his wife and three daughters.</p>

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Finnegan Kelly

Co-Founder

<h2>Passionate About Play</h2> <p>Finn Kelly has spent the greater part of the last 20 years dedicated to creating a more playful universe.  After graduating from Oberlin College with a BA in Jazz Piano Performance, Finn moved to California in 2000 just before the dot com boom came to a close. Inspired by his travels through South Amercan and his first experience at Burning Man, he teamed up with Ian Fraser to co-found The Go Game, a new form of public entertainment centered around creative expression and discovery.  Self-taught coder, Finn figured out how to hack into Nextel phone's archaic browser and deliver challenges to teams. People read the phone, many for the first time.  Adored by San Franciscans eager to try new forms of entertainment, The Go Game enjoyed early adaptation by a core group of enthusiasts, as well as favorable press from The <a href="http://www.sfweekly.com/news/go-nuts/">SF Weekly</a> and others.</p> <p>In 2002, The Go Game entered into the relatively barren team building arena, wowing SF tech companies by asking players to video their acts of public street art for points.  The company has since grown to be the leading provider of team building games throughout the world, with offices around the US and licensing contracts in 5 countries and counting.  With over 20 employees and 1200 events a year, the business of play is thriving. Highlights include creating the <a href="http://thegogame.com/team-building/case-studies/hbo-game-of-thrones/">launch game</a> for season six of Game of Thrones, and developing a custom Pink Panther themed game for Punch Drunk, the creator Sleep No More in NYC.</p> <p>Musically, Finn has continued to make contributions to the Bay Area music world, performing in bands such as <a href="http://www.jazzmafia.com/">The Jazz Mafia</a> and <a href="http://spencerday.com/">Spencer Day</a> Band. In 2011 he teamed up with Adam Theis the director of the Jazz Mafia to produce the <a href="http://treatsocialclub.com">Treat Social Club</a>, a bi-month immersive high-tech cabaret, featuring top talent throughout the Bay. </p> <p>Having come from an extraordinary background in NYC as well as having lost both his parents to cancer, Finn used the opportunity of a <a href="https://www.google.com/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;ved=0ahUKEwjghNezo9vTAhWMIcAKHehFC60QtwIIJTAA&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DzKPbsz0WIi8&amp;usg=AFQjCNGHLx6L_lTzNjvqVHyowoq4T8Gl6Q">TEDx talk</a>  - entitled “Where’s the beef? Follow Your Bliss” - to pay tribute to his parent’s legacy, focusing on how mother’s shamanic teachings informed who he is today.  </p> <p>After spending 12 years with The Go Game as CEO, Finn took a sabbatical to travel in South East Asia and came back with the idea to create <a href="/team-building/games/letting-go-game/">The Letting Go Game</a>, which is a mindfulness focus version of The Go Game.  Since then he has partnered up with <a href="http://campgrounded.org/">Camp Grounded</a> to co-produce their Color War events at summer camps for adults, as well as continued to bring mindfulness to the world through games. </p> <p>After 11 years of attending Burning Man, Finn created an “art car” dubbed the <a href="http://karaokerickshaw.com/">Karaoke Rickshaw</a>, which carries merry-goer around town while singing their hearts out to karaoke tracks. The pedicab is now being featured in many of their custom events for clients at The Go Game, including a <a href="https://www.youtube.com/watch?v=njhoa54dVa0">4000 players at the MGM Grand hotel in Las Vegas</a>.</p> <p>In 2015, Finn moved to Brooklyn to start <a href="http://motherboardbk.com/">The Motherboard BK</a>, an immersive extension of The Go Game used to explore the integration of the <a href="https://vimeo.com/216294907">game platform into spaces</a>, through locks, lights, sounds, and puzzles.</p> <p>As the CEO of The Go Game, Finn now travels the world bringing games to conferences and change-maker gatherings as well as leading workshops and talks about the importance of play.  Core to his belief is that purposeful play brings about a focused attention known by Flow, which is the state that we can achieve the most good in the world.  He is a member of <a href="https://hatchexperience.org/">Hatch</a> where he <a href="https://vimeo.com/183909118">produced a game</a> to launch the event in 2016. He has also <a href="https://vimeo.com/215988512">produced games</a> for The World Bank initiative in the middle east to support female entrepreneurs.  Currently, he is working on bringing play to refugee camps.</p> <p>More recently, Finn was featured on <a href="http://www.hdfmagazine.com/podcast/ep-24-finnegan-kelly-co-founder-go-game-always-innovating-creativity-leading-intuition/">H&amp;DF podcast</a> discussing the concept of play.</p> <h2>Watch The Motherboard BK Video</h2> <p><iframe allowfullscreen="allowfullscreen" height="360" src="https://player.vimeo.com/video/216294907" width="640"></iframe></p> <p><a href="https://vimeo.com/216294907">Motherboard BK</a> from <a href="https://vimeo.com/thegogame">The Go Game</a> on <a href="https://vimeo.com">Vimeo</a>.</p> <p>Other noteworthy accomplishments:</p> <p>Produced a <a href="https://www.youtube.com/watch?v=qsU9tz3d3OY">Lady Gaga spoof video of Telephone</a> to launch a Go Game product in 2010. The video has received over 4 million views and was given a shout by Lady Gaga herself on Twitter.</p>

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Jenny Gottstein

Director of Games & Innovation

<p class="p1">Jenny has long held the title of most enthusiastic game producer. In addition to running games, Jenny has orchestrated projects, such as a citywide food truck scavenger hunt, a mobile roadtrip game to benefit local parks and a zombie-themed disaster preparedness game. Prior to working for The Go Game, Jenny produced music and art events in NYC. From warehouse parties to midnight sailboat disco cruises, festivals to pop-up dance parties in dim sum restaurants, Jenny has worked to create unique moments that, like gaming, inspire a sense of wonder, intrigue, humor and victory.</p>

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Carrie Staller

Director of Sales & Marketing

<p>Carrie is a woman of many hats, which is why we are thrilled to have her as our director of sales and marketing. Carrie comes to us with more than a decade of experience in sales, marketing, sustainability and NGO-corporate partnerships. She holds an MBA in sustainable management from Presidio Graduate School. Carrie has worked for a partner of Google that teaches leadership development through mindfulness, the sustainability office at Coca-Cola, an employee wellbeing program at Kaiser Permanente and in Gaiam's eco-lifestyle media group. She is on the board of Common Vision, an NGO that plants fruit tree orchards in California schoolyards to provide long-term solutions to food-access and food-education issues. When not brainstorming about how to improve the world, Carrie loves drumming, dance, improv, climbing, yoga, skiing and brunch.</p>

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Jenna Chalmers

Director or Technology

<p><span><span class="il">Jenna</span><span> </span>comes to The Go Game with 15+ years in developing award-winning games and apps for Electronic Arts, Zynga, and GoldieBlox. Away from work,<span> </span><span class="il">Jenna</span><span> </span>recklessly collects crafting supplies for new projects while skillfully avoiding completing old ones. She teaches obscure dances like Balboa and Collegiate Shag and</span><span> </span><span>is the choreographer for "The Decobelles."  She and her son are devoted to Disneyland, Burning Man, snow-skiing, and Legos.</span></p>

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Sarah Cabell

Director of Operations

<div>As Director of Operations, Sarah brings an extensive history of starting and building small non-profits and social enterprises focused on culture, food systems, and sustainability where she's turned big ideas into reality and managed budgets of all sizes. </div> <div></div> <div>Sarah likes to bring order to chaos and put things in their place. If your sock drawer is messy, she'll create a plan and system for organizing it. </div> <div></div> <div>When she's not running payroll or overseeing financials at The Go Game, you can find her enjoying a locally-sourced meal with her co-living community, convening with nature, climbing up fake rock walls, or traveling to beautiful places. </div>

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Tamar Sandel

Sales Manager

<p class="p1">Tamar has an understanding of complex interactive experiences that help her guide our clients though the process of creating a special event, which kind of makes her the queen of sales directors. Before joining The Go Game team in 2010, Tamar worked at Antenna International where she wrote and produced audio and multimedia tours for museums and cultural sites. These projects covered topics as varied as ancient Egypt, maritime maps, Fabergé eggs, the Los Angeles Zoo and fine art from around the world. Tamar lives in Berkeley, California, with her husband and new baby boy.</p>

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Jessica Gottstein

Senior Account Executive

<p class="p1">Prior to joining The Go Game in 2012, Jessica was a corporate recruiter in San Francisco, specializing in the biotech industry. Her extensive knowledge of corporate staffing is a huge asset when helping clients envision and plan an amazing event. She knows what teams need and how to match them with a game that fits perfectly. When she's not on the phone with a client, she's surfing in the Pacific, dancing in the Mission or holding court at her hometown bar in Volcano, California (population 115).</p>

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Dave Schwirtz

Sales Executive

<p><span>After fifteen years in sales and document management in the Bay Area, Dave joined the Go Game team and rebooted his existence. When not furiously crunching numbers and tapping out proposals, Dave can be found in his work shop building wooden ships and writing novels that only his wife will be forced to read. He also plays violin and is constantly told he looks a lot like the rapper Dublin from the band the Shotgun Wedding Quintet.</span></p>

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Bryce Gerritsen

Account Manager

<p>Bryce’s serious job is to make your Go Game fun, seriously! He believes games offer tremendous value by bringing people together through crazy, creative play. Before joining The Go Game, he held positions as a sustainability business coach, economic analyst and executive director for a nonprofit. Bryce holds a BS in environmental economics and policy from Oregon State and a masters in applied economics from UC Davis. When he’s not busy facilitating Go Games, you can find him playing in the outdoors near his home in Portland, Oregon.</p>

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Kelly Rogala

Product Manager

<p>Kelly Rogala learned how to play games and facilitate merriment during his childhood on the streets of Agrabah. He has been called "riff raff" and "street rat" more than once. After a spelunking adventure with his pet monkey and a prolonged hallucination that involved antique lamps, Persian carpets and a friendly tiger, he married above his means and lived happily ever after. He currently spends most of his time designing similar adventures for The Go Game around the country.</p> <p></p>

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Brittany Berman

Game Producer

<p class="p1">Coming in at an astounding 5 foot small, Brittany is the tiniest member of The Go Game, but what she lacks in height, she makes up for with zeal that's sure to get your team blasting off to the moon. Brittany loves leading silliness and encouraging radical self and team expression. She brings a rich history of camp direction, yoga teaching, counseling and performance to her job with a side of enthusiasm and curiosity packed in her oversized backpack. Don’t worry. She’s small, but she’s strong.  </p>

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Jade Durkee

Game Producer

<p class="p1">Jade is a native of Kansas City and an alumnus of Colorado College, bringing some much-needed Midwestern sensibility to our office of snooty scooter-riding dot com brats. Prior to joining The Go Game in 2011, Jade worked at Vail Resorts, so she knows a lot about the hospitality industry and doing backside 360s. Her extensive background in musical theater makes her an amazing emcee and ringleader out in the field. If you’re lucky, she might just bust out a show tune for you.</p>

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Brett Rounsaville

Game Producer

<p class="p1">Prior to joining The Go Game, Brett was an experience designer at Disneyland. What Brett did for 10-year-old Buzz Lightyear fanatics, he now does for corporate groups from coast to coast: namely, creating outrageously cool game experiences. He's not short on personal experience, having traveled across the U.S. without a dime for two years, pioneering travel-blogging, bucket lists and the sharing economy. <br>Don't believe us? Check <a href="https://www.youtube.com/watch?v=PsYG_tZ07qA%20" target="_blank" title="Amtrekker Adventures! ">this</a> out! </p>

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Alyssa Young

Game Producer

<p>From the moment she heard about The Go Game, Alyssa referred to the position of game producer as her "little-kid dream job." She's a fifth-generation Bay Area native, who has been designing scavenger hunts since high school, and an active member of the Adventure Design Group and the greater Bay Area experience design community. When she's not producing high-quality team-building programs, you can find her designing beautiful, personalized experiences for small groups. She looks forward to bringing an extra dose of creativity and professionalism to your next event!</p>

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Evan Gelfand

Game Producer

<p>The recipient of a middle-school lunch detention, Evan has since course-corrected and now lives as a fully functioning adult in San Francisco. After some time as a product manager and marketer in the tech industry, he jumped ship after hearing the word "disrupt" one too many times. Evan went to college in New Hampshire, where he discovered the outdoors and in his free time loves to travel to faraway places so he can be outside there, too.</p>

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Robin Lara

Game Producer

<p>As the most well-balanced member of the team, when Robin's not running games she's unicycling, stilting or juggling knives as a circus performer around the Bay Area. She spent five years in a traveling circus on the East Coast before graduating from clown college in San Francisco in 2010. Robin is an avid knitter, sewer (as in costumes, not underground pipes) and can make a mean pickle medley. This year, thanks to The Go Game, she was able to realize her dream of crowd-surfing inside a Zorb suit.</p>

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Steven Westdahl

Game Producer

<p>Steven Westdahl is a fifth-generation Californian. He is an actor, writer and game producer. He is also the 2006 <em>Time</em> magazine Person of the Year, the 2010 Air Sex World Champion and an Eagle Scout. He likes long walks with his dog, burritos and the Oxford comma.</p>

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Sasha Cox

Game Producer

<p class="p1">Sasha loves the adventure of traveling all over the country to cities she would never otherwise visit (Greenville? Cedar Rapids? Copper Mountain?) and hanging out in the coolest downtown area of each place. Her creative brain goes into overdrive thinking of puzzles and tasks for other people to do. Back at the home office, Sasha loves to collaborate with fellow gamers on new ways to make people have super fun-o-rama.</p>

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Mark Downs

Game Producer

<p class="p1">Since 2006, Mark has turned strip malls, industrial landscapes and train yards into magical playgrounds. In fact, he has worked at The Go Game so long he used to fly on planes with no wings and crunch data using rocks and sticks. A natural-born lefty, Mark studied Cinema at UC Santa Barbara and brings a passion for creative hijinx to every game he runs. Mark is happily married, kills Careless Whisper at karaoke bars and loves his mom.</p>

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Penny Mathis

Game Producer

<p class="p1">Originally from Arkansas, Penny studied speech/theatre/music/education and graduated summa cum laude from Arkansas Tech University. Before joining The Go Game family in 2007, she co-founded a vaudeville theater in Texas, The Salado Silver Spur Theatre. Her background gives her great tools for creating amazing unique game experiences, and she is a pro at bringing co-workers together by encouraging them to develop their skills in fun and engaging ways—like a dance off! If she’s not on a plane, she’s out on the lake or entertaining the masses at Universal Studios, where she occasionally performs to keep her improv skills sharp.</p>

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Leah Rinaldi

Game Producer

<p class="p1">Extensive experience in high school theater provided the perfect training for Leah’s role as a game producer. Though there are fewer musical numbers, there is just as much excitement and pizzaz: Leah runs games with versatility, verve and humor. Originally from Washington, D.C., Leah spent three years in Bali, Indonesia, before settling in New York City. Between games, Leah is likely to be found jetsetting around the world or spending as much time in the sun as humanly possible.</p>

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Erin Bump

Game Producer

<p>Erin lives in Williamsburg, Brooklyn, but is not a hipster. An NYU Tisch-trained actress and former preschool teacher, she brings her dramatic flair and penchant for friendliness to the art of game running. Erin is also a member of the interactive theater company Playing with Reality. Once voted "biggest mensch," she has been to 49 states and is on a perpetual quest to find the finest cup of coffee in America. Feel free to call her "Bump."</p>

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Gabe Smedresman

Technical Director

<p class="p1">Gabe is a designer and coder with a passion for games, real-world data, interactive narrative, maps, public space and theater—and the intersections between them. Most recently, Gabe built the underlying technology that runs every Go Game. No small feat considering it's probably running five to 10 real-world events as you're reading this. An awesome recap of Gabe's game design chops can be found at <a href="http://www.smedresmania.com/" target="_blank" title="Games Live Here! ">smedresmania.com</a>.</p>

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John Teasdale

Game Producer

<p class="p1">Due to luck and happenstance, John made the switch from corporate code-monkey to jumpsuit-clad fun-bringer in early 2013. A hard-hitting soldier in the war on the mundane, John’s tech-savvy background blends with his penchant to turn everyday life into a musical. Most recently, he produced Stranger Danger, a card game for daring people to complete challenges in public places. When John’s not making, running or thinking about games, he's asleep.</p>

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Justin Robert Young

Game Producer

<p class="p1">Justin’s constant craving for the spotlight is well met by his skills as a game producer. As an experienced podcaster and internet celebrity, he’s almost a little too comfortable behind a microphone. One thing’s for sure: He will most certainly entertain you with his quick wit and bombastic stylings. We're lucky to have Justin on board and are actively enjoying our time with him until "Comedy Central" steals him away to broadcast some silly news.</p>

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Patrick Milholland

CTO

<p>Patrick came to The Go Game with an extensive background, working with companies as big as Progressive, Deloitte and PwC. He was also the CIO and CFO of NatureBridge for over three years. He has an BS, MS <b>and </b>MBA from Carnegie Mellon. When he's not a smartie-pants and making our technology the best in the biz, he's usually at Bengals games or studying "Game of Thrones" conspiracies. He also has two wonderful kids.</p>

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Maghnus Mareneck

Developer

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Matt Tipton

Game Producer

<p><span>Matt is a San Francisco Bay Area native.  Having gone to Stanford, he brings a bit of book learnin' to the Go Game.  Matt has been in more than 75 musicals throughout the years, his favorite roles being Charlie Brown and Horton the Elephant.  He has worked in Team Building for almost 10 years, and loves to play.  And who knows - if you're lucky, his wife will be on your game too!!</span></p>

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Mac Roche

Game Producer

<p>Mac has always had a penchant for putting himself in not-at-all-embarrassing situations in front of large groups. He definitely didn't cry on stage when he made his first crack at standup comedy at the St. Thomas third grade talent show. And he certainly never ripped his pants during a mediocre guitar solo with his high school punk band. And even if he had, it would have just been part of the act. </p> <p>The not-embarrassment continued through his adulthood with stints as a cabaret jazz singer, a comedic improviser, and a clown in the Bread and Puppet circus. </p> <p>When he moved to the Bay Area in 2016, Mac brushed up on his Stoicism and promised himself that he was finally going to get the Seriously-Not-At-All-Fun-<wbr></wbr>Grownup-Job. His resolve didn't last long, though, and before he knew it, he found himself in a Waldo costume being chased through the streets by throngs of sugar-high kids. He donned his orange jumpsuit soon after, and still cannot believe that he gets to design play professionally.</p> <p></p> <div><span> </span></div>

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Kelsey Freeman

Office Manager

<p><span>Prior to working at The Go Game, Kelsey Lacked meaning and purpose. When she no longer was able to kick butt on the volleyball court (shark eating incident gone awry), she filled to void with yacht trips with Beyonce, and, interestingly, volunteering with mice. Still disillusioned, she took a lead role in the off-off-off Broadway production of The Erotic Adventures of Huckleberry Finn, after which she was named Time Magazine’s Person of the Year in 2006. She then time traveled to 2017, and she landed at our doorstep. She now brings her good taste and animal instincts to the daunting task of organizing the Go Game's people, property, and population of phones. Voted the most sane person at The Go Game, she now spends an inordinate amount of time doing normal things at work.</span></p>

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Seth Felix

Game Producer

<p><span>Seth</span><span> </span>was gifted to the world in the overly hot and foggy city of Fresno, CA. At a mere, young age of 11, he realized his potential was outgrown in the Raisin Capital when he starred in a commercial for the local waterslide park where he became a town legend for his one-liner- "Bonzaaaaai!". </p> <p>He went on to receiving his Degree in Communication Studies from Cal State Long Beach and soon realized his potential for living in beach cities. He then moved from Long Beach to Huntington Beach to Pismo Beach to Tel Aviv (beach)… many years later ending up in the East Bay.</p> <p><span>Seth</span><span> </span>is Camp Grounded’s 16 Color Wars veteran Producer, and this past May he was gifted a Purple Heart from Team Red/Team Blue after they combined forces to show their love for all his years of blood, sweat, and tears. He is super excited to bring his energy and experience to The Go Game.</p>

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Courtney McLean

Game Producer

<p><span class="il">Courtney</span><span><span> </span>is no stranger to giving others the gifts of fun and laughter. A performer since childhood,</span><span class="il">Courtney</span><span><span> </span>has graced stages across the country as an actress, storyteller, stand up comedian, dancer, poet, and musician. She brings to her role as a Game Producer with The Go Game years of improvisational and classical theater collaboration and creation. From training at UCSD and Upright Citizens Brigade NYC, to managing, touring, and fronting her comedy band, to producing monthly storytelling and comedy shows, to curating a 12-night performing arts festival,<span> </span></span><span class="il">Courtney</span><span><span> </span>has a penchant for shining a light where laughter lives - and it's usually in you! </span></p>

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