Let Us Entertain You!

Why Us

Playing The Go Game with your co-workers will be the best thing you ever do as a team. Bring us your over-competitive salesperson, your skeptical product manager and stressed-out director. The Go Game will braid you all into a friendship bracelet of professional effectiveness that will be the envy of your professional peers.

The Go Game sits at the intersection of technology, exploration and creativity. Powered by robust mobile technology and skilled game producers, you and your team will discover the magic of your real-world surroundings and the creative potential that resides within you all.

We understand. Team building can sometimes feel like a forced activity that makes people roll their eyes and wish they’d skipped out to play golf. After 10 years and over 10,000 games run, we've refined the art of engaging engineers, marketing teams, lawyers and everybody in between, turning them into Go Game enthusiasts.

While no two groups of people are exactly alike, our common affinity for collaboration, exploration and problem-solving demonstrates that one thing is certain: Humans shine when they play. We'll bring out the best in your team through game design expertise and technological execution.

By playing The Go Game, you’ll uncover newfound skills that exist within your team, discover magic and serendipity in your every-day surroundings and be surprised by the creative potential of your teammates.

We are honored to spend time with your team. Committing to a team-building event represents a big investment for you—time away from your desks and workplaces. We salute this decision by crafting the perfect event for your team. Deciding to play The Go Game with your co-workers will make you the undisputed office champion.

Our Clients

Client Logos

The Go Game has been played by thousands of companies in cities, parks, hotels and conference centers around the world. From executives at Google to sales folks at Johnson & Johnson, we have a proven recipe for fun and team building.

Full Client List

Case Study

"Over 15 years with the company, and this was the best teambuilding event I've experienced. We definitely bonded and got to know one another."

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Our Team

 

Our Alumni

FAQ

How many people can participate?

We create and run games for groups of ten to a thousand. With advanced booking, we can arrange for epic games of up to 10,000 people.

How long does a game last?

A typical Go Game is designed as a half-day event but we can easily adjust the timing to meet your scheduling needs. Most games are designed to last up to four hours including a wrap-up at the end that may coincide with a meal or happy hour, and you may start your game anytime: morning, afternoon, or evening.

Where does the game take place?

We can run a game anywhere there is cell phone coverage, from a big city to a resort paradise. We can also create games that can be run on players' own personal smartphones. We’ll even set up a paper-based game if you’re out in the wilderness or just prefer to kick it old school.

What special gear is required?

We provide all the phones and cameras. Players should wear comfortable clothes and good walking shoes. The wearing of capes and sporty underwear on the "outside" will not be discouraged.

More FAQs
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Ian Fraser

Co-Founder

<p class="p1">Way back in the year 2000, Ian had a vivid dream that he was playing The Go Game with a strange wireless device strapped to his head. Since then, he and Finn have worked to make this dream a reality. Ian cut his team-building teeth leading groups of juvenile felons on month-long rehabilitative journeys in the mosquito-infested swamps of Florida with Outward Bound. He’s officially the best surfer and pig hunter at 400 Treat Street. <br>Ian lives in Berkeley, CA with his wife and three daughters.</p>

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Sarah Cabell

Director of Operations

<div>As Director of Operations, Sarah brings an extensive history of starting and building small non-profits and social enterprises focused on culture, food systems, and sustainability where she's turned big ideas into reality and managed budgets of all sizes. </div> <div></div> <div>Sarah likes to bring order to chaos and put things in their place. If your sock drawer is messy, she'll create a plan and system for organizing it. </div> <div></div> <div>When she's not running payroll or overseeing financials at The Go Game, you can find her enjoying a locally-sourced meal with her co-living community, convening with nature, climbing up fake rock walls, or traveling to beautiful places. </div>

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Finnegan Kelly

Co-Founder

<h2>Passionate About Play</h2> <p>Finn Kelly has spent the greater part of the last 20 years dedicated to creating a more playful universe.  After graduating from Oberlin College with a BA in Jazz Piano Performance, Finn moved to California in 2000 just before the dot com boom came to a close. Inspired by his travels through South Amercan and his first experience at Burning Man, he teamed up with Ian Fraser to co-found The Go Game, a new form of public entertainment centered around creative expression and discovery.  Self-taught coder, Finn figured out how to hack into Nextel phone's archaic browser and deliver challenges to teams. People read the phone, many for the first time.  Adored by San Franciscans eager to try new forms of entertainment, The Go Game enjoyed early adaptation by a core group of enthusiasts, as well as favorable press from The <a href="http://www.sfweekly.com/news/go-nuts/">SF Weekly</a> and others.</p> <p>In 2002, The Go Game entered into the relatively barren team building arena, wowing SF tech companies by asking players to video their acts of public street art for points.  The company has since grown to be the leading provider of team building games throughout the world, with offices around the US and licensing contracts in 5 countries and counting.  With over 20 employees and 1200 events a year, the business of play is thriving. Highlights include creating the <a href="http://thegogame.com/team-building/case-studies/hbo-game-of-thrones/">launch game</a> for season six of Game of Thrones, and developing a custom Pink Panther themed game for Punch Drunk, the creator Sleep No More in NYC.</p> <p>Musically, Finn has continued to make contributions to the Bay Area music world, performing in bands such as <a href="http://www.jazzmafia.com/">The Jazz Mafia</a> and <a href="http://spencerday.com/">Spencer Day</a> Band. In 2011 he teamed up with Adam Theis the director of the Jazz Mafia to produce the <a href="http://treatsocialclub.com">Treat Social Club</a>, a bi-month immersive high-tech cabaret, featuring top talent throughout the Bay. </p> <p>Having come from an extraordinary background in NYC as well as having lost both his parents to cancer, Finn used the opportunity of a <a href="https://www.google.com/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;ved=0ahUKEwjghNezo9vTAhWMIcAKHehFC60QtwIIJTAA&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DzKPbsz0WIi8&amp;usg=AFQjCNGHLx6L_lTzNjvqVHyowoq4T8Gl6Q">TEDx talk</a>  - entitled “Where’s the beef? Follow Your Bliss” - to pay tribute to his parent’s legacy, focusing on how mother’s shamanic teachings informed who he is today.  </p> <p>After spending 12 years with The Go Game as CEO, Finn took a sabbatical to travel in South East Asia and came back with the idea to create <a href="http://thegogame.com/team-building/games/slow-game/">The Slow Game</a>, which is a mindfulness focus version of The Go Game.  Since then he has partnered up with <a href="http://campgrounded.org/">Camp Grounded</a> to co-produce their Color War events at summer camps for adults, as well as continued to bring mindfulness to the world through games. </p> <p>After 11 years of attending Burning Man, Finn created an “art car” dubbed the <a href="http://karaokerickshaw.com/">Karaoke Rickshaw</a>, which carries merry-goer around town while singing their hearts out to karaoke tracks. The pedicab is now being featured in many of their custom events for clients at The Go Game, including a <a href="https://www.youtube.com/watch?v=njhoa54dVa0">4000 players at the MGM Grand hotel in Las Vegas</a>.</p> <p>In 2015, Finn moved to Brooklyn to start <a href="http://motherboardbk.com/">The Motherboard BK</a>, an immersive extension of The Go Game used to explore the integration of the <a href="https://vimeo.com/216294907">game platform into spaces</a>, through locks, lights, sounds and puzzles.</p> <p>As the CEO of The Go Game, Finn now travels the world bringing games to conferences and change-maker gatherings as well as leading workshops and talks about the importance of play.  Core to his belief is that purposeful play brings about a focused attention known by Flow, which is the state that we can achieve the most good in the world.  He is a member of <a href="https://hatchexperience.org/">Hatch</a> where he <a href="https://vimeo.com/183909118">produced a game</a> to launch the event in 2016. He has also <a href="https://vimeo.com/215988512">produced games</a> for The World Bank initiative in the middle east to support female entrepreneurs.  Currently he is working on bringing play to refugee camps.</p> <p>More recently, Finn was featured on <a href="http://www.hdfmagazine.com/podcast/ep-24-finnegan-kelly-co-founder-go-game-always-innovating-creativity-leading-intuition/">H&amp;DF podcast</a> discussing his understand of play.</p> <h2>Watch The Motherboard BK Video</h2> <p><iframe allowfullscreen="allowfullscreen" height="360" src="https://player.vimeo.com/video/216294907" width="640"></iframe></p> <p><a href="https://vimeo.com/216294907">Motherboard BK</a> from <a href="https://vimeo.com/thegogame">The Go Game</a> on <a href="https://vimeo.com">Vimeo</a>.</p> <p>Other noteworthy accomplishments:</p> <p>Produced a <a href="https://www.youtube.com/watch?v=qsU9tz3d3OY">Lady Gaga spoof video of Telephone</a> to launch a Go Game product in 2010. The video has received over 4 million views and was given a shout by Lady Gaga herself on Twitter.</p>

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Dave Schwirtz

Sales Executive

<p><span>After fifteen years in sales and document management in the Bay Area, Dave joined the Go Game team and rebooted his existence. When not furiously crunching numbers and tapping out proposals, Dave can be found in his work shop building wooden ships and writing novels that only his wife will be forced to read. He also plays violin and is constantly told he looks a lot like the rapper Dublin from the band the Shotgun Wedding Quintet.</span></p>

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Jena McRae Schwirtz

Director of Operations

<p class="p1">Jena came to The Go Game with both a passion for entertainment and a rich knowledge of various industries. With professional experience in performance and marketing, she works tirelessly to keep our clients and our own team happy and thriving. Jena does an impeccable Irish accent, thanks to a year spent in Limerick, Ireland, where she completed her Masters in ethnochoreology. (Yes, it's a<a href="http://en.wikipedia.org/wiki/Ethnochoreology" target="_blank" title="Ethnochoreology: An actual thing"> real thing</a>.)</p>

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Jenny Gottstein

Director of Games & Innovation

<p class="p1">Jenny has long held the title of most enthusiastic game producer. In addition to running games, Jenny has orchestrated projects, such as a citywide food truck scavenger hunt, a mobile roadtrip game to benefit local parks and a zombie-themed disaster preparedness game. Prior to working for The Go Game, Jenny produced music and art events in NYC. From warehouse parties to midnight sailboat disco cruises, festivals to pop-up dance parties in dim sum restaurants, Jenny has worked to create unique moments that, like gaming, inspire a sense of wonder, intrigue, humor and victory.</p>

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Carrie Staller

Director of Sales & Marketing

<p>Carrie is a woman of many hats, which is why we are thrilled to have her as our director of sales and marketing. Carrie comes to us with more than a decade of experience in sales, marketing, sustainability and NGO-corporate partnerships. She holds an MBA in sustainable management from Presidio Graduate School. Carrie has worked for a partner of Google that teaches leadership development through mindfulness, the sustainability office at Coca-Cola, an employee wellbeing program at Kaiser Permanente and in Gaiam's eco-lifestyle media group. She is on the board of Common Vision, an NGO that plants fruit tree orchards in California schoolyards to provide long-term solutions to food-access and food-education issues. When not brainstorming about how to improve the world, Carrie loves drumming, dance, improv, climbing, yoga, skiing and brunch.</p>

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Tamar Sandel

Sales Manager

<p class="p1">Tamar has an understanding of complex interactive experiences that help her guide our clients though the process of creating a special event, which kind of makes her the queen of sales directors. Before joining The Go Game team in 2010, Tamar worked at Antenna International where she wrote and produced audio and multimedia tours for museums and cultural sites. These projects covered topics as varied as ancient Egypt, maritime maps, Fabergé eggs, the Los Angeles Zoo and fine art from around the world. Tamar lives in Berkeley, California, with her husband and new baby boy.</p>

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Jessica Gottstein

Senior Account Executive

<p class="p1">Prior to joining The Go Game in 2012, Jessica was a corporate recruiter in San Francisco, specializing in the biotech industry. Her extensive knowledge of corporate staffing is a huge asset when helping clients envision and plan an amazing event. She knows what teams need and how to match them with a game that fits perfectly. When she's not on the phone with a client, she's surfing in the Pacific, dancing in the Mission or holding court at her hometown bar in Volcano, California (population 115).</p>

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Bryce Gerritsen

Account Manager

<p>Bryce’s serious job is to make your Go Game fun, seriously! He believes games offer tremendous value by bringing people together through crazy, creative play. Before joining The Go Game, he held positions as a sustainability business coach, economic analyst and executive director for a nonprofit. Bryce holds a BS in environmental economics and policy from Oregon State and a masters in applied economics from UC Davis. When he’s not busy facilitating Go Games, you can find him playing in the outdoors near his home in Portland, Oregon.</p>

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Alex Kryzanowski

Office and Logistics Manager

<p class="p1">Alex Kryzanowski is a proud Bay Area native. As the writer, director, producer and star of many childhood performances, Alex is thrilled to be in a workplace where costume closets need organizing and creative people gather to invent new ways to play. At The Go Game, it's her job to make sure the whimsy doesn't get out of hand in the office, and if it does, she has something for that. Alex fancies herself a writer, and enjoys typing up bad novels quickly and recklessly. In her other free time, she works on perfecting her Kate Bush <i>Wuthering Heights</i> dance.</p>

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Brittany Berman

Game Producer

<p class="p1">Coming in at an astounding 5 foot small, Brittany is the tiniest member of The Go Game, but what she lacks in height, she makes up for with zeal that's sure to get your team blasting off to the moon. Brittany loves leading silliness and encouraging radical self and team expression. She brings a rich history of camp direction, yoga teaching, counseling and performance to her job with a side of enthusiasm and curiosity packed in her oversized backpack. Don’t worry. She’s small, but she’s strong.  </p>

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Jade Durkee

Game Producer

<p class="p1">Jade is a native of Kansas City and an alumnus of Colorado College, bringing some much-needed Midwestern sensibility to our office of snooty scooter-riding dot com brats. Prior to joining The Go Game in 2011, Jade worked at Vail Resorts, so she knows a lot about the hospitality industry and doing backside 360s. Her extensive background in musical theater makes her an amazing emcee and ringleader out in the field. If you’re lucky, she might just bust out a show tune for you.</p>

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Brett Rounsaville

Game Producer

<p class="p1">Prior to joining The Go Game, Brett was an experience designer at Disneyland. What Brett did for 10-year-old Buzz Lightyear fanatics, he now does for corporate groups from coast to coast: namely, creating outrageously cool game experiences. He's not short on personal experience, having traveled across the U.S. without a dime for two years, pioneering travel-blogging, bucket lists and the sharing economy. <br>Don't believe us? Check <a href="https://www.youtube.com/watch?v=PsYG_tZ07qA%20" target="_blank" title="Amtrekker Adventures! ">this</a> out! </p>

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Alyssa Young

Game Producer

<p>From the moment she heard about The Go Game, Alyssa referred to the position of game producer as her "little-kid dream job." She's a fifth-generation Bay Area native, who has been designing scavenger hunts since high school, and an active member of the Adventure Design Group and the greater Bay Area experience design community. When she's not producing high-quality team-building programs, you can find her designing beautiful, personalized experiences for small groups. She looks forward to bringing an extra dose of creativity and professionalism to your next event!</p>

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Evan Gelfand

Game Producer

<p>The recipient of a middle-school lunch detention, Evan has since course-corrected and now lives as a fully functioning adult in San Francisco. After some time as a product manager and marketer in the tech industry, he jumped ship after hearing the word "disrupt" one too many times. Evan went to college in New Hampshire, where he discovered the outdoors and in his free time loves to travel to faraway places so he can be outside there, too.</p>

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Kelly Rogala

Game Producer

<p>Kelly Rogala learned how to play games and facilitate merriment during his childhood on the streets of Agrabah. He has been called "riff raff" and "street rat" more than once. After a spelunking adventure with his pet monkey and a prolonged hallucination that involved antique lamps, Persian carpets and a friendly tiger, he married above his means and lived happily ever after. He currently spends most of his time designing similar adventures for The Go Game around the country.</p>

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Erin Steele

Game Producer

<p>Erin was an inquisitive child who grew up to be a quirky adult. Prior to joining The Go Game, she nit-picked her way through law school, then was a headhunter for the legal and tech markets. She's lived all over the U.S. but is a Midwest girl at heart. When she's not discovering new wonders for Go Game events, she's adding quotations to her Dr. Suess-inspired graffiti wall.</p>

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Robin Dutcher

Game Producer

<p>As the most well-balanced member of the team, when Robin's not running games she's unicycling, stilting or juggling knives as a circus performer around the Bay Area. She spent five years in a traveling circus on the East Coast before graduating from clown college in San Francisco in 2010. Robin is an avid knitter, sewer (as in costumes, not underground pipes) and can make a mean pickle medley. This year, thanks to The Go Game, she was able to realize her dream of crowd-surfing inside a Zorb suit.</p>

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Steven Westdahl

Game Producer

<p>Steven Westdahl is a fifth-generation Californian. He is an actor, writer and game producer. He is also the 2006 <em>Time</em> magazine Person of the Year, the 2010 Air Sex World Champion and an Eagle Scout. He likes long walks with his dog, burritos and the Oxford comma.</p>

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Sasha Cox

Game Producer

<p class="p1">Sasha loves the adventure of traveling all over the country to cities she would never otherwise visit (Greenville? Cedar Rapids? Copper Mountain?) and hanging out in the coolest downtown area of each place. Her creative brain goes into overdrive thinking of puzzles and tasks for other people to do. Back at the home office, Sasha loves to collaborate with fellow gamers on new ways to make people have super fun-o-rama.</p>

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Mark Downs

Game Producer

<p class="p1">Since 2006, Mark has turned strip malls, industrial landscapes and train yards into magical playgrounds. In fact, he has worked at The Go Game so long he used to fly on planes with no wings and crunch data using rocks and sticks. A natural-born lefty, Mark studied Cinema at UC Santa Barbara and brings a passion for creative hijinx to every game he runs. Mark is happily married, kills Careless Whisper at karaoke bars and loves his mom.</p>

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Penny Mathis

Game Producer

<p class="p1">Originally from Arkansas, Penny studied speech/theatre/music/education and graduated summa cum laude from Arkansas Tech University. Before joining The Go Game family in 2007, she co-founded a vaudeville theater in Texas, The Salado Silver Spur Theatre. Her background gives her great tools for creating amazing unique game experiences, and she is a pro at bringing co-workers together by encouraging them to develop their skills in fun and engaging ways—like a dance off! If she’s not on a plane, she’s out on the lake or entertaining the masses at Universal Studios, where she occasionally performs to keep her improv skills sharp.</p>

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Leah Rinaldi

Game Producer

<p class="p1">Extensive experience in high school theater provided the perfect training for Leah’s role as a game producer. Though there are fewer musical numbers, there is just as much excitement and pizzaz: Leah runs games with versatility, verve and humor. Originally from Washington, D.C., Leah spent three years in Bali, Indonesia, before settling in New York City. Between games, Leah is likely to be found jetsetting around the world or spending as much time in the sun as humanly possible.</p>

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Erin Bump

Game Producer

<p>Erin lives in Williamsburg, Brooklyn, but is not a hipster. An NYU Tisch-trained actress and former preschool teacher, she brings her dramatic flair and penchant for friendliness to the art of game running. Erin is also a member of the interactive theater company Playing with Reality. Once voted "biggest mensch," she has been to 49 states and is on a perpetual quest to find the finest cup of coffee in America. Feel free to call her "Bump."</p>

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Gabe Smedresman

Technical Director

<p class="p1">Gabe is a designer and coder with a passion for games, real-world data, interactive narrative, maps, public space and theater—and the intersections between them. Most recently, Gabe built the underlying technology that runs every Go Game. No small feat considering it's probably running five to 10 real-world events as you're reading this. An awesome recap of Gabe's game design chops can be found at <a href="http://www.smedresmania.com/" target="_blank" title="Games Live Here! ">smedresmania.com</a>.</p>

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Rob Mills

Software Engineer

<p class="p1">Rob came on board in 2013 and has been hugely instrumental in developing several new products. In addition to working on the new game engine, Rob has crafted an offline version of The Go Game and a new Game Show interface. Rob speaks fluent Japanese, Javascript and Python and, in his free time, can be found at TechShop working on a puzzle box, hiking mountains or doing Jim Carrey impressions.</p>

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John Teasdale

Game Producer

<p class="p1">Due to luck and happenstance, John made the switch from corporate code-monkey to jumpsuit-clad fun-bringer in early 2013. A hard-hitting soldier in the war on the mundane, John’s tech-savvy background blends with his penchant to turn everyday life into a musical. Most recently, he produced Stranger Danger, a card game for daring people to complete challenges in public places. When John’s not making, running or thinking about games, he's asleep.</p>

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Justin Robert Young

Game Producer

<p class="p1">Justin’s constant craving for the spotlight is well met by his skills as a game producer. As an experienced podcaster and internet celebrity, he’s almost a little too comfortable behind a microphone. One thing’s for sure: He will most certainly entertain you with his quick wit and bombastic stylings. We're lucky to have Justin on board and are actively enjoying our time with him until "Comedy Central" steals him away to broadcast some silly news.</p>

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Patrick Milholland

CTO

<p>Patrick came to The Go Game with an extensive background, working with companies as big as Progressive, Deloitte and PwC. He was also the CIO and CFO of NatureBridge for over three years. He has an BS, MS <b>and </b>MBA from Carnegie Mellon. When he's not a smartie-pants and making our technology the best in the biz, he's usually at Bengals games or studying "Game of Thrones" conspiracies. He also has two wonderful kids.</p>

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Maghnus Mareneck

Developer

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Evan Babb

Platform Lead

<p>Evan leads the development of The Go Game's game platform. He guides development of the technology systems that support every Go Game and develops new technological possibilities for our game designers.</p>

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Matt Tipton

Game Producer

<p><span>Matt is a San Francisco Bay Area native.  Having gone to Stanford, he brings a bit of book learnin' to the Go Game.  Matt has been in more than 75 musicals throughout the years, his favorite roles being Charlie Brown and Horton the Elephant.  He has worked in Team Building for almost 10 years, and loves to play.  And who knows - if you're lucky, his wife will be on your game too!!</span></p>

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Mac Roche

Game Producer

<div><span style="color: #000000;"><span class="il">Mac</span> has always had a penchant for putting himself in not-at-all-embarrassing situations in front of large groups. He definitely didn't cry on stage when he made his first crack at standup comedy at the St. Thomas third grade talent show. And he certainly never ripped his pants during a mediocre guitar solo with his high school punk band. And even if he had, it would have just been part of the act. </span></div> <div><span style="color: #000000;">The not-embarrassment continued through his adulthood with stints as a cabaret jazz singer, a comedic improviser, and a clown in the Bread and Puppet circus. </span></div> <p><span>When he moved to the Bay Area in 2016, </span><span class="il">Mac</span><span> brushed up on his Stoicism and promised himself that he was finally going to get the Seriously-Not-At-All-Fun-</span><wbr></wbr><span>Grownup-Job. His resolve didn't last long, though, and before he knew it, he found himself in a Waldo costume being chased through the streets by throngs of sugar-high kids. He donned his orange jumpsuit soon after, and still cannot believe that he gets to design play professionally.  </span></p>

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Kelsey Freeman

Office Manager

<p><span>Prior to working at The Go Game, Kelsey Lacked meaning and purpose. When she no longer was able to kick butt on the volleyball court (shark eating incident gone awry), she filled to void with yacht trips with Beyonce, and, interestingly, volunteering with mice. Still disillusioned, she took a lead role in the off-off-off Broadway production of The Erotic Adventures of Huckleberry Finn, after which she was named Time Magazine’s Person of the Year in 2006. She then time traveled to 2017, and she landed at our doorstep. She now brings her good taste and animal instincts to the daunting task of organizing the Go Game's people, property, and population of phones. Voted the most sane person at The Go Game, she now spends an inordinate amount of time doing normal things at work.</span></p>

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