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format-icon in-person
duration-icon 45 min - 90 min

Secret Agent

Get ready to Bond, James Bond, with your team, with our Secret Agent Adventure! Secret Agent is an in-person, immersive, live espionage puzzle game that’s playable anywhere, with a variety of host options for every budget. A spinoff of our Classic Adventure game, this experience takes your group through a spy-themed backstory and a variety of secret agent missions requiring teams to think critically and work together to break the code and master their skills! Through prompts on our app, teams take a crack at reading lips, forging signatures, finding hidden messages, and inventing disguises. By the end of the game, no cipher will be too challenging, no mission too menacing, and a winning team will take home all the glory.

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Features

"Houston We Have A Problem"

We know you've not-so-secretly wanted to be a spy your whole life...Well, this is the moment you’ve been dreaming of.

Throughout the game, teams will complete puzzles and proceed through a series of training missions; each of them designed to sharpen their code-breaking and overall sneakiness skills.

In the end, a winning team will be revealed to be the James of our Bond. (And also have bragging rights and glory forever.)

Tools of The Trade

Your group of Secret Agents begins their training by demonstrating their ability to download the Go Game app and enter the secret code!

From there, they begin reading lips, forging signatures, finding hidden messages, and inventing disguises. By the end of the game, no cipher will be too challenging, and no mission too menacing.

Need help IN REAL TIME from a REAL AGENT? Our Go Game Spy Headquarters is watching all of your photos and videos come in LIVE, and will send you messages during the game such as: “You’ve got a tail Team Breaker Breaker!” AND can troubleshoot even your trickiest challenges. That’s right, we’ll even negotiate your return if you secretly “disappeared.”

Tools of The Trade

A Game for Everyone

Think your group is more Madonna than Mission Impossible? More “important” than the Inspector? (Inspector Gadget that is). Think again.

This is one of our most popular and dynamic games that features something different for every kind of player on your team. We’ve seen techies, sales teams, executives, and teachers immediately lose their minds with the creativeness and accessibility of this game. Buy-in happens within 5 minutes of starting, and doesn’t stop until the CIA comes calling.

A Game for Everyone

Host & Finale Options

On-Site Host

For an action-packed, laugh-out-loud good time, our On-Site Host option provides the ultimate wow-factor! Your host will provide hands-on support from pre-planning to kickoff to completion, and emcee the hilarious climactic finale presentation and awards show.

On-Screen Host

Play on your own and celebrate with a virtual host at the end! Your remote Event Producer will provide day-of support and then one of our professional On-Screen Hosts will lead a live comedic finale presentation and award show.

Self-Hosted

Play and celebrate on your own, knowing we have your back. Your remote Event Producer will provide day-of-support, and a slideshow link 15 minutes after the event, so you can watch with your group and reveal the winning team!

Feedback

“Always an amazing time with Go Game! We've worked with you numerous times and it's never the same thing.”

Project Management Advisors In-Person

“This game brings people/teams together so quickly - and by the end, everyone is high fiving, laughing, and best of friends! Everyone had nothing but great things to say about this experience - thank you for everything!”

Amazon

“The Game Show bought our staff closer together. It's hard getting back after the pandemic. The laughter was phenomenal. Everyone is still talking about the good time they had this morning. The atmosphere is light and airy this morning. We will be back again.”

Postal Regulatory Commission

Return to Work 2026 | Make It Worth Coming Back

Somewhere between “just circling back” and your fourth coffee, there’s a quiet realization happening across offices everywhere. Being back in person is not the same as being connected. The desks are the same, the Slack channels are the same, the calendars are just as full, but the energy can feel a little flat. Because proximity is not the same as interaction, and interaction is not the same as connection. That part takes intention.

Right now, a lot of teams are sitting in that in-between space. Not fully remote, not fully back, and not entirely sure what “together” is supposed to feel like anymore. Which means culture does not just happen on its own. It has to be designed. And no, that does not mean another meeting about culture. It means creating moments where people actually experience it.

Here is what usually happens. You bring people together for an offsite, a team meeting, maybe even a company-wide day. Everyone shows up with good intentions. There is even a spark of energy at the beginning. But then people naturally drift toward who they already know. Conversations stay surface level. A few voices take over while others hang back. No one is doing anything wrong. It is just human nature. Left alone, a room defaults to comfort, not connection.

So if the goal is real interaction, the environment has to shift.

That is where we come in. The Go Game is built to move people out of passive mode and into participation quickly. No awkward icebreakers. No forced fun. Just structured play that makes it easy to jump in and hard to stay on the sidelines. Within minutes, teams are forming, decisions are being made, and people are collaborating with colleagues they may not have spoken to all year. It is not about turning everyone into extroverts. It is about creating a space where contribution feels natural, where different personalities actually have a place to show up.

And here is the part people do not expect. It sticks. When you solve something together, laugh together, or win something together, your brain does not file that under “work event.” It files it under experience. So the next time those same people are in a meeting, something has shifted. They talk faster. They trust quicker. They engage more fully. Not because they were told to, but because they already did.

We see it happen every time. At the start, people are polite and slightly reserved, figuring it out. Then something small breaks the pattern. A team name, a quick win, a shared laugh. From there, it builds. By the middle, the room feels completely different. Louder, looser, more alive. By the end, you do not need a survey to tell you it worked. You just look at the photo. Everyone is smiling like they are in a dental ad, fully there, not checking their phone, not halfway in.

If you are bringing your team back together, do not waste the moment. You already have people in the same place at the same time, which is the hardest part. Now make it count. Skip the default agenda. Skip the version of “fun” that people can sit through without actually engaging. Do something that changes the dynamic.

Because fun is not extra. It is not a reward at the end of the day or something you tack on if there is time. It is one of the fastest ways to build the kind of connection every team says they want.

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