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format-icon hybrid, virtual, in-person
duration-icon 45 min - 60 min
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Weve Teen

Weve’s online games for teens are great for birthday parties, school celebrations, and more. Weve Teen is meant for kids aged 13-19. We also have Weve Tween and Weve Junior for younger ages.

All the mini-games from our original Game Show have been updated with fun online games for teens. Weve’s engaging games let teens collaborate creatively with a whole lot of fun and laughs.

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Features

TRIVIA FOR TEENS

We get it—sometimes teenagers can be “too cool” for fun and games. But we’ve worked hard to make sure the topics in our games for teens online are actually fun. Weve’s trivia covers current pop culture, TV, movies, history, and more.

TRIVIA FOR TEENS

ACTIVITIES FOR DIFFERENT PERSONALITIES

It can be hard to find fun games for teens to play online that appeal to a wide range of teenage interests. That’s why we’ve designed our games for both introverts and extroverts. In addition to timely trivia, each Game Show includes a variety of challenges including music and art challenges. More analytical thinkers can show off their skills during rebus puzzles and brainteasers. The class comedian can earn points for witty responses during Instant Meme. Stars of the school musical can belt during Karaoke. And Pictionary is a great time for artistically talented teens to shine.

ACTIVITIES FOR DIFFERENT PERSONALITIES

FUN AND FAST-MOVING

Our themed rapid-fire rounds keep the energy high and everyone participating because we think the best online games for teens keep everyone engaged. During each question, the scribe rotates so everyone will get a chance to answer the question. This keeps everyone on their toes and encourages collaboration and teamwork. And of course, the faster you answer, the more points you get for your team.

FUN AND FAST-MOVING

PLAY ON WEVE, OUR PROPRIETARY PLATFORM

Once logged into your private event space on our platform (that's correct - this is not another event on Zoom!), your attendees will be assigned to a game room where they will participate in our virtual Weve Teen experience. They will compete with a team, earning points as they enjoy all of the following "mini-games" or "activities" hosted live by our professional and entertaining Go Game staff.

PLAY ON WEVE, OUR PROPRIETARY PLATFORM

Host & Finale Options

On-Site Host

On-Site Host

Your teen loves TikTok. But have they ever tried TikTok... with a host? We'll even throw in some gif battles and help them burn off some energy with our scavenger hunt.

On-Screen Host

On-Screen Host

Your teen loves TikTok. But have they ever tried TikTok... with a host? We'll even throw in some gif battles and help them burn off some energy with our scavenger hunt.

Feedback

“Always an amazing time with Go Game! We've worked with you numerous times and it's never the same thing.”

Project Management Advisors

“This game brings people/teams together so quickly - and by the end, everyone is high fiving, laughing, and best of friends! Everyone had nothing but great things to say about this experience - thank you for everything!”

Amazon

“The Game Show bought our staff closer together. It's hard getting back after the pandemic. The laughter was phenomenal. Everyone is still talking about the good time they had this morning. The atmosphere is light and airy this morning. We will be back again.”

Postal Regulatory Commission

FROM KAZOOS TO KINDNESS: CLARIO’S MUSIC-FILLED GIVE BACK GAME

At Clario’s team event at The National WWII Museum in New Orleans, 200 employees didn’t just play a game, they played it forward. We designed an immersive, mission based Give Back Game experience inspired by The Go Game’s charity focused adventures, where competition meets community impact and teamwork builds something meaningful. (thegogame.com)

From the start, teams tackled a vibrant mix of trivia, creative challenges, and photo and video missions that got everyone laughing, collaborating, and thinking on their feet. But this was not about points for pride alone, it was about points with purpose. Inspired by Give Back Games that translate play into giving, teams earned rewards that ultimately became gifts for others.

A planted “struggling musicians” mission had teams banding together (literally) to cheer up an actor and jam on kazoos. As teams accumulated points, they unlocked real musical instruments including trumpets, saxophones, clarinets, and trombones, which became the heart of the experience’s big finish.

The most meaningful moment arrived when the instruments were donated to 20 students from Roots of Music, a local New Orleans foundation empowering youth through music. The students joined the game and played some tunes for the Clario teams with their marching band, turning a fun, competitive day into a heartfelt celebration of community, collaboration, and giving back.

The result was a team building experience that did not just connect colleagues, it connected them to something bigger than themselves. Friendly rivalry, laughter, and creativity blended seamlessly with generosity, leaving a lasting impression of joy, teamwork, and purpose.


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