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format-icon in-person, hybrid, virtual
duration-icon 45 min - 60 min
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Weve Junior

Weve’s online games for kids are great for birthday parties, school celebrations, and more. Weve Junior is meant for kids aged 7-10. We also have Weve Tween and Weve Teen for older ages.

All the mini-games from our original Game Show have been updated with games for kids to play online. Weve’s engaging games let kids collaborate creatively with a whole lot of fun and laughs.

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Features

ARTISTIC CHALLENGES

Great creative with rounds of Pictionary and Art Draw, two of our fun online games for kids. Kids will get to work with their teams to recreate their favorite cartoon character and get points based on how well they did. Then they’ll play the classic draw-and-guess game of Pictionary with given prompts. Hurry! The faster you guess, the more points you get.

ARTISTIC CHALLENGES

KID-FRIENDLY KARAOKE

Kids can go head to head in our Lip Sync Battle or just have some fun in a Karaoke room. We have a wide array of kid-friendly songs from Disney favorites to today’s top hits. And don’t worry; even if you don’t know all the words, you can still sing along. We’ve typed out all the lyrics for you so everyone can play along in our online games for kids.

KID-FRIENDLY KARAOKE

TRIVIA FOR KIDS

We’ve adjusted our timely trivia to create fun trivia games for kids online. Each question about music, pop culture, movies, puzzles, and more are meant for kids 7-10 years old. A live, engaging, and professional host will read each question aloud in case some participants are still working on their reading skills.

TRIVIA FOR KIDS

PLAY ON WEVE, OUR PROPRIETARY PLATFORM

Once logged into your private event space on our platform (that's correct - this is not another event on Zoom!), your attendees will be assigned to a game room where they will participate in our Weve Junior experience. They will compete with a team, earning points as they enjoy all of the following "mini-games" or "activities" hosted live by our professional and entertaining Go Game staff.

PLAY ON WEVE, OUR PROPRIETARY PLATFORM

Host & Finale Options

On-Site Host

Whether it's a birthday party or just getting the kids together, our hosts are ready to have some fun with this experience designed for 6-10 years old.

On-Screen Host

Whether it's a birthday party or just getting the kids together, our hosts are ready to have some fun with this experience designed for 6-10 years old.

Feedback

“Always an amazing time with Go Game! We've worked with you numerous times and it's never the same thing.”

Project Management Advisors

“This game brings people/teams together so quickly - and by the end, everyone is high fiving, laughing, and best of friends! Everyone had nothing but great things to say about this experience - thank you for everything!”

Amazon

“The Game Show bought our staff closer together. It's hard getting back after the pandemic. The laughter was phenomenal. Everyone is still talking about the good time they had this morning. The atmosphere is light and airy this morning. We will be back again.”

Postal Regulatory Commission

Return to Work 2026 | Make It Worth Coming Back

Somewhere between “just circling back” and your fourth coffee, there’s a quiet realization happening across offices everywhere. Being back in person is not the same as being connected. The desks are the same, the Slack channels are the same, the calendars are just as full, but the energy can feel a little flat. Because proximity is not the same as interaction, and interaction is not the same as connection. That part takes intention.

Right now, a lot of teams are sitting in that in-between space. Not fully remote, not fully back, and not entirely sure what “together” is supposed to feel like anymore. Which means culture does not just happen on its own. It has to be designed. And no, that does not mean another meeting about culture. It means creating moments where people actually experience it.

Here is what usually happens. You bring people together for an offsite, a team meeting, maybe even a company-wide day. Everyone shows up with good intentions. There is even a spark of energy at the beginning. But then people naturally drift toward who they already know. Conversations stay surface level. A few voices take over while others hang back. No one is doing anything wrong. It is just human nature. Left alone, a room defaults to comfort, not connection.

So if the goal is real interaction, the environment has to shift.

That is where we come in. The Go Game is built to move people out of passive mode and into participation quickly. No awkward icebreakers. No forced fun. Just structured play that makes it easy to jump in and hard to stay on the sidelines. Within minutes, teams are forming, decisions are being made, and people are collaborating with colleagues they may not have spoken to all year. It is not about turning everyone into extroverts. It is about creating a space where contribution feels natural, where different personalities actually have a place to show up.

And here is the part people do not expect. It sticks. When you solve something together, laugh together, or win something together, your brain does not file that under “work event.” It files it under experience. So the next time those same people are in a meeting, something has shifted. They talk faster. They trust quicker. They engage more fully. Not because they were told to, but because they already did.

We see it happen every time. At the start, people are polite and slightly reserved, figuring it out. Then something small breaks the pattern. A team name, a quick win, a shared laugh. From there, it builds. By the middle, the room feels completely different. Louder, looser, more alive. By the end, you do not need a survey to tell you it worked. You just look at the photo. Everyone is smiling like they are in a dental ad, fully there, not checking their phone, not halfway in.

If you are bringing your team back together, do not waste the moment. You already have people in the same place at the same time, which is the hardest part. Now make it count. Skip the default agenda. Skip the version of “fun” that people can sit through without actually engaging. Do something that changes the dynamic.

Because fun is not extra. It is not a reward at the end of the day or something you tack on if there is time. It is one of the fastest ways to build the kind of connection every team says they want.

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