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format-icon in-person
duration-icon 90 min - 2 hours

Lawn Games

DITCH THE TECH AND BRING BACK THAT CAMPY FEELING! During our Lawn Games, teams compete in a series of hilarious challenge stations. Think "Field Day" with a creative twist.

Each station offers a different physical or mental challenge, sure to delight the athlete and non-athlete alike. Players may build towers out of spaghetti, use skateboards and plungers in a relay race, and play a host of more well-known classic camp-style games like potato sack races or tug-o-war. We have a list of time-tested games that will bring laughs and high-fives.

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Features

The Challenges

After witnessing players launch yoga balls, pirouette out of danger, and get rather sweaty, we think we've distilled the Field Day down into the perfect elixir of camaraderie and playful competition. A good Lawn Game should see the jock, the nerd, and everyone in between get a 'hero moment.' Some of our favorite games that you've likely never heard of are:


Speed Pictionary

Skateboard Plunger Relay

LEGO Bridge Build

Liquid Relay

Egg Drop Building

Giants, Wizards, and Elves

We've got hundreds more where those came from...

The Challenges

The Format

Our Game Producers, assisted by keen-eyed game referees, are there to be your master of ceremonies, your ring announcer, and keeper of the scores. They can strike the perfect balance between competitiveness or silliness, depending on the make-up of your group.


During our Lawn Game, each team will face off against each other for at least one event. It's like the World Cup, but no one gets knocked out, and at the end, everyone sort of feels like they won. Except for the first place team. They definitely know they won. You'll be able to recognize them by the smug looks and the giant trophy they'll be hauling to the office on Monday.

The Format

The Team

Our expert Game Producers and our team of referees will lead your team through the zig-zag of different competitive stations. We explain the rules, keep things fair, and all the scoring happens on our proprietary app.

After 1-2 hours of play, we'll be ready to announce winners and crown the champions of your day of fun. Our team will handle everything for you team from set up to tear down and keep your colleagues motivated to bring home the gold!

The Team

Host & Finale Options

On-Site Host

Our hilarious game producer and host bring the games, the props, and the personality to guide you and your teams through an epic day of play.

Feedback

“Always an amazing time with Go Game! We've worked with you numerous times and it's never the same thing.”

Project Management Advisors

“This game brings people/teams together so quickly - and by the end, everyone is high fiving, laughing, and best of friends! Everyone had nothing but great things to say about this experience - thank you for everything!”

Amazon

“The Game Show bought our staff closer together. It's hard getting back after the pandemic. The laughter was phenomenal. Everyone is still talking about the good time they had this morning. The atmosphere is light and airy this morning. We will be back again!”

Postal Regulatory Commission

Return to Work 2026 | Make It Worth Coming Back

Somewhere between “just circling back” and your fourth coffee, there’s a quiet realization happening across offices everywhere. Being back in person is not the same as being connected. The desks are the same, the Slack channels are the same, the calendars are just as full, but the energy can feel a little flat. Because proximity is not the same as interaction, and interaction is not the same as connection. That part takes intention.

Right now, a lot of teams are sitting in that in-between space. Not fully remote, not fully back, and not entirely sure what “together” is supposed to feel like anymore. Which means culture does not just happen on its own. It has to be designed. And no, that does not mean another meeting about culture. It means creating moments where people actually experience it.

Here is what usually happens. You bring people together for an offsite, a team meeting, maybe even a company-wide day. Everyone shows up with good intentions. There is even a spark of energy at the beginning. But then people naturally drift toward who they already know. Conversations stay surface level. A few voices take over while others hang back. No one is doing anything wrong. It is just human nature. Left alone, a room defaults to comfort, not connection.

So if the goal is real interaction, the environment has to shift.

That is where we come in. The Go Game is built to move people out of passive mode and into participation quickly. No awkward icebreakers. No forced fun. Just structured play that makes it easy to jump in and hard to stay on the sidelines. Within minutes, teams are forming, decisions are being made, and people are collaborating with colleagues they may not have spoken to all year. It is not about turning everyone into extroverts. It is about creating a space where contribution feels natural, where different personalities actually have a place to show up.

And here is the part people do not expect. It sticks. When you solve something together, laugh together, or win something together, your brain does not file that under “work event.” It files it under experience. So the next time those same people are in a meeting, something has shifted. They talk faster. They trust quicker. They engage more fully. Not because they were told to, but because they already did.

We see it happen every time. At the start, people are polite and slightly reserved, figuring it out. Then something small breaks the pattern. A team name, a quick win, a shared laugh. From there, it builds. By the middle, the room feels completely different. Louder, looser, more alive. By the end, you do not need a survey to tell you it worked. You just look at the photo. Everyone is smiling like they are in a dental ad, fully there, not checking their phone, not halfway in.

If you are bringing your team back together, do not waste the moment. You already have people in the same place at the same time, which is the hardest part. Now make it count. Skip the default agenda. Skip the version of “fun” that people can sit through without actually engaging. Do something that changes the dynamic.

Because fun is not extra. It is not a reward at the end of the day or something you tack on if there is time. It is one of the fastest ways to build the kind of connection every team says they want.

Plan Your Experience

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