So how do you manage 15 tons of rolling steel, 20 jacked up teams, 18 actors and no ability to communicate? You build an offline iPad App! Each device was preloaded with all the stops the teams would be making, complete with mission instructions, hints, text input, and multiple choice entry. Additionally, teams could navigate to ‘anytime’ missions that they could complete at any time, on the fly.
Oh, and you need to make the game content awesome, of course.
The theme of this particular adventure was the ‘Summer of Love.’ Starting at Hearst Castle, and winding northwards towards San Francisco, teams were treated to clear skies, and mind-boggling views. They knew it was going to more than a Sunday drive when they saw the CEO, replete with dreadlocked wig, hitchhiking right outside the starting gate.