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How It's Played Teams of 4 or 5 individuals compete with one another to complete missions in the most ingenious, daring, and creative fashion. These missions are downloaded to each team's web-enabled cell phone. The mission may be a clue, a creative challenge, directions to the next event, an engineering problem, a public display of outrageousness the list goes on! The answers to the challenges, or the "Proofs" are created by each team in the form of digital photographs, digital video, audio recordings and text input. What makes these games unique is the level of
inventiveness, creativity, and seamless magic that is weaved into each
activity, whether it's a note written under a park bench, or the vision
of your CEO going undercover as a fry cook at KFC. Teams will be challenged
to tap into all of their resources - chief among them, their own problem-solving:
strategic planning skills, communication, daring, mobile internet. What
is certain is that teams will interact with their environment and each
other in ways they could have never imagined. Not only do players experience
the magic of their city, but they begin to see the possibilities that
exist in one another and themselves. The results are both side-splitting
and unifying. |
![]() "Missions downloaded via cell phones" |
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Presented by Wink Back, Inc.
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